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Release notes

This page provides the release notes for the following:

Video SDK

Known issues

The list of known issues page is continuously updated as the systems evolve. Agora suggests you regularly upgrade to the latest version of the SDK, which includes new features, bug fixes and improvements.

  • React Native SDK v4.2.3

    Android 14 screen sharing issue

    Due to changes in the screen sharing behavior of Android 14 system, using devices with this version for screen sharing may entail the following issues:

    • Switching between the landscape and portrait mode during screen sharing can interrupt the current screen sharing process and a window will pop up asking if you want to start recording the screen. Once confirmed, screen sharing can be started.

    • When integrating the SDK, setting the Android targetSdkVersion to 34 may cause the screen sharing feature to be unavailable or even cause the application to crash.

  • React Native SDK v4.2.6

    AirPods Pro Bluetooth connection issue (iOS)

    AirPods Pro does not support the A2DP protocol in the communication audio mode, which may lead to connection failure in this mode.

v4.4.0

v4.4.0 was released on August 29, 2024.

Compatibility changes

This version includes optimizations to some features, including changes to SDK behavior and API renaming and deletion. To ensure normal operation of the project, update the code in the app after upgrading to this release.

  1. To distinguish context information in different extension callbacks, this version removes the original extension callbacks and adds corresponding callbacks that contain context information (see the table below). You can identify the extension name, the user ID, and the service provider name through ExtensionContext in each callback.

    Original callbackNew callback
    onExtensionEventonExtensionEventWithContext
    onExtensionStartedonExtensionStartedWithContext
    onExtensionStoppedonExtensionStoppedWithContext
    onExtensionErroronExtensionErrorWithContext
  2. This version renames the following members in ExternalVideoFrame:

    • d3d11_texture_2d is renamed to d3d11Texture2d.
    • texture_slice_index is renamed to textureSliceIndex.
    • metadata_buffer is renamed to metadataBuffer.
    • metadata_size is renamed to metadataSize.

New features

  1. Alpha transparency effects

    This version introduces the Alpha transparency effects feature. It supports the transmission and rendering of Alpha channel data in video frames for SDK capture and custom capture scenarios, enabling transparent gift effects, custom backgrounds on the receiver end, and so on:

    • VideoFrame and ExternalVideoFrame add the alphaBuffer member, which sets the Alpha channel data.
    • ExternalVideoFrame adds the fillAlphaBuffer member, which sets whether to automatically extract the Alpha channel data and fill it into alphaBuffer for BGRA or RGBA formatted video data.
    • VideoFrame and ExternalVideoFrame add the alphaStitchMode member, which sets the relative position of alphaBuffer and video frame stitching.

    Additionally, AdvanceOptions adds a new member encodeAlpha, which is used to set whether to encode and send Alpha information to the remote end. By default, the SDK does not encode and send Alpha information; if you need to encode and send Alpha information to the remote end (for example, when virtual background is enabled), explicitly call setVideoEncoderConfiguration to set the video encoding properties and set encodeAlpha to true.

  2. Voice AI tuner

    This version introduces the voice AI tuner feature, which can enhance the sound quality and tone, similar to a physical sound card. You can enable the voice AI tuner feature by calling the enableVoiceAITuner method. Pass in the sound effect types supported in the VoiceAiTunerType enum to achieve the effects such as a deep voice, cute voice, husky singing voice, and so on.

  3. 1v1 video call scenario

    This version adds ApplicationScenario1v1 (1v1 video call) in VideoApplicationScenarioType. You can call setVideoScenario to set the video application scenario to 1v1 video call. The SDK optimizes performance to achieve low latency and high video quality, enhancing image quality, first frame rendering, latency on mid-to-low-end devices, and smoothness under poor network conditions.

Improvements

  1. Adaptive hardware decoding support (Android)

    This release introduces adaptive hardware decoding support, enhancing rendering smoothness on low-end devices and effectively reducing system load.

  2. Facial region beautification

    To avoid losing details in non-facial areas during heavy skin smoothing, this version improves the skin smoothing algorithm. The SDK now recognizes various parts of the face, applying smoothing to facial skin areas excluding the mouth, eyes, and eyebrows. In addition, the SDK supports smoothing up to two faces simultaneously.

  3. Other improvements

    This version also includes the following improvements:

    • Optimizes the transmission strategy: Calling enableInstantMediaRendering no longer impacts the security of the transmission link.
    • Adds the channelId parameter to Metadata, which is used to get the channel name from which the metadata is sent.
    • Deprecates redundant enumeration values ClientRoleChangeFailedRequestTimeOut and ClientRoleChangeFailedConnectionFailed in ClientRoleChangeFailedReason.

Issues fixed

This release fixed the following issues:

  • Occasional app crashes occurred when multiple remote users joined the channel simultaneously during real-time interaction (iOS).
  • Remote video occasionally froze or displayed corrupted images when the app returned to the foreground after being in the background for a while (iOS).
  • After the sender called startDirectCdnStreaming to start direct CDN streaming, frequent switching or toggling of the network occasionally resulted in a black screen on the receiver's end without a streaming failure callback on the sender's end (iOS).
  • Audio playback failed when pushing external audio data using pushAudioFrame and the sample rate was not set to a recommended value, such as 22050 Hz and 11025 Hz.

v4.3.2

v4.3.2 was released on June 6, 2024.

Improvements

This release enhances the usability of the setRemoteSubscribeFallbackOption method by removing the timing requirements for invocation. It can now be called both before and after joining the channel to dynamically switch audio and video stream fallback options in weak network conditions.

Issues fixed

This version fixed the following issues:

  • The remote video froze or became pixelated when the app returned to the foreground after being in the background for a long time (iOS).
  • The local preview image rotated by 90° on some iPad devices, which did not meet expectations (iOS).
  • Occasional video smoothness issues during audio and video interactions.
  • The app occasionally crashed when the decoded video resolution on the receiving end was an odd number.
  • The app crashed when opening the app and starting screen sharing after the first installation or system reboot (Android).
  • Local audio capture failed after joining a channel while answering a system phone call and hanging up, preventing remote users from hearing any sound (Android).
  • During the interaction process on certain devices (for example, Redmi Note8), after answering and hanging up a system call, local media files were played without sound and no sound was heard from the remote end (Android).
  • The app occasionally crashed when remote users left the channel.
  • When playing an audio file finished, the SDK sometimes failed to trigger the onAudioMixingStateChanged (AudioMixingStateStopped, AudioMixingReasonAllLoopsCompleted) callback that reports that the playing is completed (iOS).
  • When calling the playEffect method to play sound effect files shorter than 1 second with loopCount set to 0, there was no sound (iOS).
  • When using the Agora media player to play a video and stopping it during playing, sometimes there was no sound for a short time after the playing was resumed (iOS).

v4.3.1

v4.3.1 was released on May 9, 2024.

New features

  1. Privacy manifest file (iOS)

    To meet Apple's safety compliance requirements for app publication, the SDK now includes a privacy manifest file, PrivacyInfo.xcprivacy, detailing the SDK's API calls that access or use user data, along with a description of the types of data collected.

    Note
    If you need to publish an app with SDK versions prior to v4.3.1 to the Apple App Store, manually add the PrivacyInfo.xcprivacy file to your Xcode project.
  2. Portrait center stage (iOS)

    To enhance the presentation effect in online meetings, shows, and online education scenarios, this version introduces the enableCameraCenterStage method to activate portrait center stage. This ensures that presenters, regardless of movement, always remain centered in the video frame, achieving better presentation effects.

    Before enabling portrait center stage, it is recommended to verify whether your current device supports this feature by calling isCameraCenterStageSupported. A list of supported devices can be found in the API documentation.

  3. Camera stabilization (iOS)

    To improve video stability in mobile filming, low-light environments, and hand-held shooting scenarios, this version introduces a camera stabilization feature. You can activate this feature and select an appropriate stabilization mode by calling setCameraStabilizationMode, achieving more stable and clearer video footage.

  4. Wide and ultra-wide cameras (Android, iOS)

    To allow users to capture a broader field of view and more complete scene content, this release introduces support for wide and ultra-wide cameras. You can first call queryCameraFocalLengthCapability to check the device's focal length capabilities, and then call setCameraCapturerConfiguration and set cameraFocalLengthType to the supported focal length types, including wide and ultra-wide.

  5. Multi-camera capture (Android)

    This release introduces additional functionalities for Android camera capture:

    1. Support for capturing and publishing video streams from the third and fourth cameras:

      • VideoSourceCameraThird (11) and VideoSourceCameraFourth (12) in VideoSourceType add support for Android, specifically for the third and fourth camera sources. This change allows you to specify up to four camera streams when initiating camera capture by calling startCameraCapture.
      • publishThirdCameraTrack and publishFourthCameraTrack in ChannelMediaOptions add support for Android. Set these parameters to true when joining a channel with joinChannel to publish video streams captured from the third and fourth cameras.
    2. Support for specifying cameras by camera ID:

      A new parameter cameraId is added to CameraCapturerConfiguration. For devices with multiple cameras, where cameraDirection cannot identify or access all available cameras, you can obtain the camera ID through Android's native system APIs and specify the desired camera by calling startCameraCapture with the specific cameraId.

  6. Data stream encryption

    This version adds datastreamEncryptionEnabled to EncryptionConfig for enabling data stream encryption. You can set this when you activate encryption with enableEncryption. If there are issues causing failure in data stream encryption or decryption, these can be identified by the newly added EncryptionErrorDatastreamDecryptionFailure and EncryptionErrorDatastreamEncryptionFailure enumerations.

  7. Adaptive configuration for low-quality video streams

    This version introduces adaptive configuration for low-quality video streams. When you activate the dual-stream mode and set up low-quality video streams on the sending side using setDualStreamMode, the SDK defaults to the following behaviors:

    • The default encoding resolution for the low-quality video streams is set to 50% of the original video encoding resolution.
    • The bitrate for the low-quality streams is automatically matched based on the video resolution and frame rate, eliminating the need for manual specification.
  8. Other features

    • A new method enableEncryptionEx is added for enabling media stream or data stream encryption in multi-channel scenarios.
    • A new method setAudioMixingPlaybackSpeed is introduced for setting the playback speed of audio files.
    • A new method getCallIdEx is introduced for retrieving call IDs in multi-channel scenarios.
  9. Beta features

Improvements

  1. Virtual background algorithm optimization

    To enhance the accuracy and stability of human segmentation when activating virtual backgrounds against solid colors, this version optimizes the green screen segmentation algorithm:

    • Supports recognition of any solid color background, no longer limited to green screens.
    • Improves accuracy in recognizing background colors and reduces the background exposure during human segmentation.
    • After segmentation, the edges of the human figure (especially around the fingers) are more stable, significantly reducing flickering at the edges.
  2. CPU consumption reduction of in-ear monitoring

    This release adds an enumerator EarMonitoringFilterReusePostProcessingFilter in EarMonitoringFilterType. For complex audio processing scenarios, you can specify this option to reuse the audio filter post sender-side processing in in-ear monitoring, thereby reducing CPU consumption. Note that this option may increase the latency of in-ear monitoring, which is suitable for latency-tolerant scenarios requiring low CPU consumption.

  3. Other improvements

    This version also includes the following improvements:

    • Optimization of video encoding and decoding strategies in non-screen-sharing scenarios to save system performance overhead (iOS).
    • Enhanced performance and stability of the local compositing feature, reducing its CPU usage (Android).
    • Enhanced media player capabilities to handle WebM format videos, including support for rendering Alpha channels.
    • In AudioEffectPreset, a new enumeration RoomAcousticsChorus (chorus effect) is added, enhancing the spatial presence of vocals in chorus scenarios.
    • In RemoteAudioStats, a new e2eDelay field is added to report the delay from when the audio is captured on the sending side to when the audio is played on the receiving side.

Issues fixed

This version fixed the following issues:

  • Fixed an issue where SEI data output did not synchronize with video rendering when playing media streams containing SEI data using the media player.
  • Hosts using certain models of devices in the speaker mode experienced occasional local audio capture failures when switching the app process to the background and then back to the foreground, preventing remote users from hearing the host's audio (Android).
  • On devices with Android 8.0, enabling screen sharing occasionally caused the app to crash (Android).
  • In scenarios using camera capture for local video, when the app was moved to the background and disableVideo or was called to stop video capture, camera capture was unexpectedly activated when the app was brought back to the foreground (Android).
  • When the network conditions of the sender deteriorated (for example, in poor network environments), the receiver occasionally experienced a decrease in video smoothness and an increase in lag.

API changes

Added

v4.3.0-build.1

v4.3.0-build.1 was released on March 19, 2024.

Issues fixed

This release fixed the following issue:

Directly calling engine.release to destroy the engine without prior call of engine.unregisterEventHandler to remove all callback events could lead to App crashes (Android).

v4.3.0

v4.3.0 was released on February 28, 2024.

Compatibility changes

This release has optimized the implementation of some functions, involving renaming or deletion of some APIs. To ensure the normal operation of the project, you need to update the code in the app after upgrading to this release.

  1. Renaming parameters in callbacks

    In order to make the parameters in some callbacks and the naming of enumerations in enumeration classes easier to understand, the following modifications have been made in this release. Please modify the parameter settings in the callbacks after upgrading to this release.

    CallbackOriginal parameter nameNew parameter name
    onLocalAudioStateChangederrorreason
    onLocalVideoStateChangederrorreason
    onDirectCdnStreamingStateChangederrorreason
    onRtmpStreamingStateChangederrCodereason
    Original enumeration classNew enumeration class
    LocalAudioStreamErrorLocalAudioStreamReason
    LocalVideoStreamErrorLocalVideoStreamReason
    DirectCdnStreamingErrorDirectCdnStreamingReason
    MediaPlayerErrorMediaPlayerReason
    RtmpStreamPublishErrorTypeRtmpStreamPublishReason

    Note: For specific renaming of enumerations, please refer to API changes.

  2. Channel media relay

    To improve interface usability, this release removes some methods and callbacks for channel media relay. Use the alternative options listed in the table below:

    Deleted methods and callbacksAlternative methods and callbacks
    startChannelMediaRelay,updateChannelMediaRelaystartOrUpdateChannelMediaRelay
    startChannelMediaRelayEx,updateChannelMediaRelayExstartOrUpdateChannelMediaRelayEx
    onChannelMediaRelayEventonChannelMediaRelayStateChanged
  3. Audio route

    Starting with this release, RouteBluetooth in AudioRoute is renamed to RouteBluetoothDeviceHFP, representing a Bluetooth device using the HFP protocol. RouteBluetoothDeviceA2DP(10) is added to represent a Bluetooth device using the A2DP protocol.

  4. Reasons for local video state changes

    This release makes the following modifications to the enumerations in the LocalVideoStreamReason class:

    • The value of LocalVideoStreamReasonScreenCapturePaused (formerly LocalVideoStreamReasonScreenCapturePaused) has been changed from 23 to 28.
    • The value of LocalVideoStreamReasonScreenCaptureResumed (formerly LocalVideoStreamReasonScreenCaptureResumed) has been changed from 24 to 29.
    • The LocalVideoStreamReasonCodecNotSupport enumeration has been changed to LocalVideoStreamReasonCodecNotSupport.

New features

  1. Custom mixed video layout on receiving end

    To facilitate customized layout of mixed video stream at the receiver end, this release introduces the onTranscodedStreamLayoutInfo callback. When the receiver receives the channel's mixed video stream sent by the video mixing server, this callback is triggered, reporting the layout information of the mixed video stream and the layout information of each sub-video stream in the mixed stream. The receiver can set a separate view for rendering the sub-video stream (distinguished by subviewUid) in the mixed video stream when calling the method, achieving a custom video layout effect.

    When the layout of the sub-video streams in the mixed video stream changes, this callback will also be triggered to report the latest layout information in real time.

    Through this feature, the receiver end can flexibly adjust the local view layout. When applied in a multi-person video scenario, the receiving end only needs to receive and decode a mixed video stream, which can effectively reduce the CPU usage and network bandwidth when decoding multiple video streams on the receiving end.

  2. Local preview with multiple views

    This release supports local preview with simultaneous display of multiple frames, where the videos shown in the frames are positioned at different observation positions along the video link. Examples of usage are as follows:

    1. Create the first view: Set the position parameter to PositionPostCapturerOrigin (introduced in this release) in VideoCanvas. This corresponds to the position after local video capture and before preprocessing. The video observed here does not have preprocessing effects.
    2. Create the second view: Set the position parameter to PositionPostCapturer in VideoCanvas, the video observed here has the effect of video preprocessing.
    3. Observe the local preview effect: The first view is the original video of a real person; the second view is the virtual portrait after video preprocessing (including image enhancement, virtual background, and local preview of watermarks) effects.
  3. Query device score

    This release adds the queryDeviceScore method to query the device's score level to ensure that the user-set parameters do not exceed the device's capabilities. For example, in HD or UHD video scenarios, you can first call this method to query the device's score. If the returned score is low (for example, below 60), you need to lower the video resolution to avoid affecting the video experience. The minimum device score required for different business scenarios is varied. For specific score recommendations, please contact technical support.

  4. Select different audio tracks for local playback and streaming

    This release introduces the selectMultiAudioTrack method that allows you to select different audio tracks for local playback and streaming to remote users. For example, in scenarios like online karaoke, the host can choose to play the original sound locally and publish the accompaniment in the channel. Before using this function, you need to open the media file through the openWithMediaSource method and enable this function by setting the enableMultiAudioTrack parameter in MediaSource.

  5. Others

    This release has passed the test verification of the following APIs and can be applied to the entire series of RTC 4.x SDK.

Improvements

  1. SDK task processing scheduling optimization

    This release optimizes the scheduling mechanism for internal tasks within the SDK, with improvements in the following aspects:

    • The speed of video rendering and audio playback for both remote and local first frames improves by 10% to 20%.
    • The API call duration and response time are reduced by 5% to 50%.
    • The SDK's parallel processing capability significantly improves, delivering higher video quality (720P, 24 fps) even on lower-end devices. Additionally, image processing remains more stable in scenarios involving high resolutions and frame rates.
    • The stability of the SDK is further enhanced, leading to a noticeable decrease in the crash rate across various specific scenarios.
  2. In-ear monitoring volume boost

    This release provides users with more flexible in-ear monitoring audio adjustment options, supporting the ability to set the in-ear monitoring volume to four times the original volume by calling setInEarMonitoringVolume.

  3. Spatial audio effects usability improvement

    • This release optimizes the design of the setZones method, supporting the ability to set the zones parameter to NULL, indicating the clearing of all echo cancellation zones.
    • As of this release, it is no longer necessary to unsubscribe from the audio streams of all remote users within the channel before calling the ILocalSpatialAudioEngine method.
  4. Other Improvements

    This release also includes the following improvements:

    • This release optimizes the SDK's domain name resolution strategy, improving the stability of calling to resolve domain names in complex network environments.
    • When passing in an image with transparent background as the virtual background image, the transparent background can be filled with customized color.
    • This release adds the earMonitorDelay and aecEstimatedDelay members in LocalAudioStats to report ear monitor delay and acoustic echo cancellation (AEC) delay, respectively.
    • The onPlayerCacheStats callback is added to report the statistics of the media file being cached. This callback is triggered once per second after file caching is started.
    • The onPlayerPlaybackStats callback is added to report the statistics of the media file being played. This callback is triggered once per second after the media file starts playing. You can obtain information like the audio and video bitrate of the media file through PlayerPlaybackStats.

Issues fixed

This release fixed the following issue:

  • When sharing two screen sharing video streams simultaneously, the reported captureFrameRate in the onLocalVideoStats callback is 0, which is not as expected.

API changes

Added

Modified

  • routeBluetooth is renamed asRouteBluetoothDeviceHFP
  • All ERROR fields in the following enumerations are changed to REASON:
    • LocalAudioStreamErrorOk
    • LocalAudioStreamErrorFailure
    • LocalAudioStreamErrorDeviceNoPermission
    • LocalAudioStreamErrorDeviceBusy
    • LocalAudioStreamErrorRecordFailure
    • LocalAudioStreamErrorEncodeFailure
    • LocalVideoStreamErrorOk
    • LocalVideoStreamErrorFailure
    • LocalVideoStreamErrorDeviceNoPermission
    • LocalVideoStreamErrorDeviceBusy
    • LocalVideoStreamErrorCaptureFailure
    • LocalVideoStreamErrorCodecNotSupport
    • LocalVideoStreamErrorCaptureInbackground (iOS)
    • LocalVideoStreamErrorCaptureMultipleForegroundApps (iOS)
    • LocalVideoStreamErrorDeviceNotFound
    • LocalVideoStreamErrorDeviceDisconnected
    • LocalVideoStreamErrorDeviceInvalidId
    • DirectCdnStreamingErrorOk
    • DirectCdnStreamingErrorFailed
    • DirectCdnStreamingErrorAudioPublication
    • DirectCdnStreamingErrorVideoPublication
    • DirectCdnStreamingErrorNetConnect
    • DirectCdnStreamingErrorBadName
    • PlayerErrorNone
    • PlayerErrorInvalidArguments
    • PlayerErrorInternal
    • PlayerErrorNoResource
    • PlayerErrorInvalidMediaSource
    • PlayerErrorUnknownStreamType
    • PlayerErrorObjNotInitialized
    • PlayerErrorCodecNotSupported
    • PlayerErrorVideoRenderFailed
    • PlayerErrorInvalidState
    • PlayerErrorUrlNotFound
    • PlayerErrorInvalidConnectionState
    • PlayerErrorSrcBufferUnderflow
    • PlayerErrorInterrupted
    • PlayerErrorNotSupported
    • PlayerErrorTokenExpired
    • PlayerErrorUnknown
    • RtmpStreamPublishErrorOk
    • RtmpStreamPublishErrorInvalidArgument
    • RtmpStreamPublishErrorEncryptedStreamNotAllowed
    • RtmpStreamPublishErrorConnectionTimeout
    • RtmpStreamPublishErrorInternalServerError
    • RtmpStreamPublishErrorRtmpServerError
    • RtmpStreamPublishErrorTooOften
    • RtmpStreamPublishErrorReachLimit
    • RtmpStreamPublishErrorNotAuthorized
    • RtmpStreamPublishErrorStreamNotFound
    • RtmpStreamPublishErrorFormatNotSupported
    • RtmpStreamPublishErrorNotBroadcaster
    • RtmpStreamPublishErrorTranscodingNoMixStream
    • RtmpStreamPublishErrorNetDown
    • RtmpStreamPublishErrorInvalidPrivilege
    • RtmpStreamUnpublishErrorOk

Deleted

  • startChannelMediaRelay
  • updateChannelMediaRelay
  • startChannelMediaRelayEx
  • updateChannelMediaRelayEx
  • onChannelMediaRelayEvent
  • ChannelMediaRelayEvent

v4.2.6

v4.2.6 was released on November 24, 2023.

Issues fixed

This release fixed the following issues:

  • Issues occurring when using Android 14:

    • When switching between portrait and landscape modes during screen sharing, the screen sharing process was interrupted. To restart screen sharing, users needed to confirm recording the screen in the pop-up window.
    • When integrating the SDK, setting the Android targetSdkVersion to 34 could cause screen sharing to be unavailable or even cause the app to crash.
    • Calling startScreenCapture without sharing video (setting captureVideo to false) and then calling updateScreenCaptureParameters to share video (setting captureVideo to true) resulted in a frozen shared screen on the receiving end.
    • When screen sharing in the landscape mode, the shared screen seen by the audience was divided into two parts: One side of the screen was compressed, the other side was black.
  • When using an iOS 16 or later device with Bluetooth headphones connected before joining the channel, the audio routing after joining the channel was not as expected: Audio was played from the speaker, not the Bluetooth headphones (iOS).

  • In live streaming scenarios, the video on the audience end was occasionally distorted (Android).

  • In specific scenarios, such as when the network packet loss rate was high or when the broadcaster left the channel without destroying the engine and then re-joined the channel, the video on the receiving end stuttered or froze.

v4.2.5

v4.2.5 was released on October 31, 2023.

Issues fixed

This release fixed an incorrect path in the types field in package.json, which caused the error Could not find a declaration file for module 'react-native-agora' when integrating the SDK into a TypeScript project.

v4.2.4

v4.2.4 was released on October 25, 2023.

Issues fixed

This release fixes the following issue:

The AgoraRtcWrapper version number in CFBundleShortVersionString on iOS is wrong, which interferes with submitting the App to the App Store.

v4.2.3

v4.2.3 was released on October 20, 2023.

New features

  1. Update video screenshot and upload

    To facilitate the integration of third-party video moderation services from Agora Extensions Marketplace, this version adds an optional parameter serverConfig in ContentInspectConfig. This parameter is for server-side configuration related to video screenshot and upload via extensions from Agora Extensions Marketplace. By configuring this parameter, you can integrate multiple third-party moderation extensions and achieve flexible control over extension switches and other features. For more details, please contact technical support.

This version also introduces the enableContentInspectEx method, which supports taking screenshots for multiple video streams and uploading them.

  1. Check device support for advanced features

    This version adds the isFeatureAvailableOnDevice method to check whether the capability of the current device meets the requirements of the specified advanced feature, such as virtual background and image enhancement.

    Before using advanced features, you can check whether the current device supports these features based on the call result. This helps to avoid performance degradation or unavailable features when enabling advanced features on low-end devices. Based on the return value of this method, you can decide whether to display or enable the corresponding feature button, or notify the user when the device's capabilities are insufficient.

    In addition, since this version, calling enableVirtualBackground and setBeautyEffectOptions automatically triggers a test on the capability of the current device. When the device is considered underperforming, the error code -4: ErrNotSupported is returned, indicating the device does not support the feature.

  2. Wildcard token

    This release introduces wildcard tokens. Agora supports setting the channel name used for generating a token as a wildcard character. The token generated can be used to join any channel if you use the same user ID. In scenarios involving multiple channels, such as switching between different channels, using a wildcard token can prevent repeated application of tokens every time users join a new channel, which reduces the pressure on your token server.

    All 4.x SDKs support using wildcard tokens.
  3. Preloading channels

    This release adds preloadChannel and preloadChannelWithUserAccount methods, which allow a user whose role is set as audience to preload channels before joining one. Calling the method can help shorten the time of joining a channel, thus reducing the time it takes for audience members to hear and see the host.

    When preloading more than one channel, Agora recommends that you use a wildcard token for preloading to avoid repeated application of tokens every time you join a new channel, thus saving the time for switching between channels.

  4. Customized background color of video canvas

    In this release, the backgroundColor member has been added to VideoCanvas, which allows you to customize the background color of the video canvas when setting the properties of local or remote video display.

Improvements

  1. Improved camera capture effect

    This release has improved camera capture effect in the following aspects:

    1. Support for camera exposure adjustment

      This release adds isCameraExposureSupported to query whether the device supports exposure adjustment and setCameraExposureFactor to set the exposure ratio of the camera.

    2. Optimization of default camera selection on iOS

      Since this release, the default camera selection behavior of the SDK is aligned with that of the iOS system camera. If the device has multiple rear cameras, better shooting perspectives, zooming capabilities, low-light performance, and depth sensing can be achieved during video capture, thereby improving the quality of video capture.

  2. Virtual Background Algorithm Upgrade

    This version has upgraded the portrait segmentation algorithm of the virtual background, which comprehensively improves the accuracy of portrait segmentation, the smoothness of the portrait edge with the virtual background, and the fit of the edge when the person moves. In addition, it optimizes the precision of the person's edge in scenarios such as meetings, offices, homes, and under backlight or weak light conditions.

    This version reduces the memory usage of the virtual background feature. Compared to the previous version, the memory consumption of the app during the use of the virtual background feature on low-end devices has been reduced by approximately 4% to 10%. Specific values may vary depending on the device model and platform.

  3. Screen sharing scenario optimization

    This release also optimizes the video encoding configuration in screen sharing scenarios. When users customize the width and height properties of the video, the SDK rounds down the actual encoding resolution while maintaining the aspect ratio of the video and the screen, ensuring that the final encoding resolution does not exceed the user-defined encoding resolution, thereby improving the accuracy of billing for screen sharing streams.

  4. Channel media relay

    The number of target channels for media relay has been increased to 6. When calling startOrUpdateChannelMediaRelay and startOrUpdateChannelMediaRelayEx, you can specify up to 6 target channels.

  5. Enhancement in video codec query capability

    To improve the video codec query capability, this release adds the codecLevels member in CodecCapInfo. After successfully calling queryCodecCapability, you can obtain the hardware and software decoding capability levels of the device for H.264 and H.265 video formats through codecLevels.

Other Improvements

This release includes the following additional improvements:

  • Optimizes the logic of handling invalid parameters. When you call the setPlaybackSpeed method to set the playback speed of audio files, if you pass an invalid parameter, the SDK returns the error code -2, which means that you need to reset the parameter.
  • Optimizes the logic of Token parsing, in order to prevent an app from crashing when an invalid token is passed in.
  • To improve the switching experience between multiple audio routes on Android, this release adds the setRouteInCommunicationMode method. This method can switch the audio route from a Bluetooth headphone to the earpiece, wired headphone or speaker in communication volume mode (MODE_IN_COMMUNICATION).
  • The SDK automatically adjusts the frame rate of the sending end based on the screen sharing scenario. Especially in document sharing scenarios, this feature prevents exceeding the expected video bitrate on the sending end to improve transmission efficiency and reduce network burden.
  • To help users understand the reasons for more types of remote video state changes, the remoteVideoStateReasonCodecNotSupport enumeration has been added to the onRemoteVideoStateChanged callback, indicating that the local video decoder does not support decoding the received remote video stream.

Issues fixed

This release fixed the following issues:

  • Occasional failure of joining a channel when the local system time was not set correctly.
  • When calling the playEffect method to play two audio files using the same soundId, the first audio file was sometimes played repeatedly.
  • Calling takeSnapshotEx once received the onSnapshotTaken callback for multiple times.
  • When the host called the startAudioMixing method to play music on Android, sometimes the host couldn't hear the music while the remote users could.
  • Occasional crashes on certain Android devices.
  • In channels joined by calling joinChannelEx exclusively on Android, calling setEnableSpeakerphone did not result in switching the audio route from the speaker to the headphone.
  • Occasionally, noise occurred when the local user listened to their own and remote audio after joining the channel on macOS.
  • Slow channel reconnection after the connection was interrupted due to network reasons.
  • In screen sharing scenarios, the delay of seeing the shared screen was occasionally higher than expected on some devices.
  • In custom video capturing scenarios, setBeautyEffectOptions, setLowlightEnhanceOptions, setVideoDenoiserOptions, and setColorEnhanceOptions could not load extensions automatically.

API changes

Added

  • enableContentInspectEx
  • contentInspectImageModeration in ContentInspectType
  • serverConfig in ContentInspectConfig
  • isFeatureAvailableOnDevice
  • FeatureType
  • setCameraExposureFactor
  • isCameraExposureSupported
  • preloadChannel
  • preloadChannelWithUserAccount
  • updatePreloadChannelToken
  • setRouteInCommunicationMode (Android)
  • CodecCapLevels
  • VideoCodecCapabilityLevel
  • backgroundColor in VideoCanvas
  • codecLevels in CodecCapInfo
  • remoteVideoStateReasonCodecNotSupport in RemoteVideoStateReason

v4.2.1

This version was released on June 21, 2023.

Improvements

This version improves the network transmission strategy, enhancing the smoothness of audio and video interactions.

Issues fixed

This version fixed the following issues:

  • Inability to join channels caused by SDK's incompatibility with some older versions of AccessToken.
  • After the sending end called setAINSMode to activate AI noise reduction, occasional echo was observed by the receiving end.
  • Brief noise occurred while playing media files using the media player.
  • Occasional crash after calling the destroyMediaPlayer method. (iOS)
  • In screen sharing scenarios, some Android devices experienced choppy video on the receiving end. (Android)

v4.2.0

v4.2.0 was released on May 29, 2023.

Compatibility changes

If you use the features mentioned in this section, ensure that you modify the implementation of the relevant features after upgrading the SDK.

1. Video capture

This release optimizes the APIs for camera and screen capture function. As of v4.2.0, ensure you use the alternative methods listed in the table below and specify the video source by setting the sourceType parameter:

Deleted MethodsAlternative Methods
startSecondaryCameraCapturestartCameraCapture
stopSecondaryCameraCapturestopCameraCapture

2. Video data acquisition

The onCaptureVideoFrame and onPreEncodeVideoFrame callbacks are added with a new parameter called sourceType, which is used to indicate the specific video source type.

3. Channel media options

  • publishCustomAudioTrackEnableAec is deleted. Use publishCustomAudioTrack instead.
  • publishTrancodedVideoTrack is renamed to publishTranscodedVideoTrack.
  • publishCustomAudioSourceId is renamed to publishCustomAudioTrackId.

4. Upgrade the default video encoding resolution

As of this release, the SDK optimizes the video encoder algorithm and upgrades the default video encoding resolution from 640 × 360 to 960 × 540 to accommodate improvements in device performance and network bandwidth, providing users with a full-link HD experience in various audio and video interaction scenarios.

Call the setVideoEncoderConfiguration method to set the expected video encoding resolution in the video encoding parameters configuration.

The increase in the default resolution affects the aggregate resolution and thus the billing rate. See Pricing.

5. Miscellaneous

  • onApiCallExecuted is deleted. Agora recommends getting the results of the API implementation through relevant channels and media callbacks.
  • The IAudioFrameObserver class is renamed to IAudioPcmFrameSink, thus the prototype of the onFrame method is updated accordingly.
  • startChannelMediaRelay, updateChannelMediaRelay, startChannelMediaRelayEx, and updateChannelMediaRelayEx are deprecated. Use startOrUpdateChannelMediaRelay and startOrUpdateChannelMediaRelayEx instead.

New features

1. AI Noise Suppression

This release introduces public APIs for the AI Noise Suppression function. Once enabled, the SDK automatically detects and reduces background noises. Whether in bustling public venues or real-time competitive arenas that demand lightning-fast responsiveness, this function guarantees optimal audio clarity, providing users with an elevated audio experience. You can enable this function through the newly-introduced setAINSMode method and set the noise suppression mode to balance, aggressive, or low latency according to your scenarios.

Agora charges separately for this function. See AI Noise Suppression unit pricing.

2. Enhanced Virtual Background

To increase the fun of real-time video calls and protect user privacy, this version has enhanced the Virtual Background feature. You can now set custom backgrounds of various types by calling the enableVirtualBackground method, including:

  • Process the background as Alpha information without replacement, only separating the portrait and the background. This can be combined with the local video mixing feature to achieve a portrait-in-picture effect.
  • Replace the background with various formats of local videos.

See Virtual Background documentation.

3. Video scenario settings

This release introduces setVideoScenario for setting the video application scene. The SDK will automatically enable the best practice strategy based on different scenes, adjusting key performance indicators to optimize video quality and improve user experience. Whether it is a formal business meeting or a casual online gathering, this feature ensures that the video quality meets the requirements.

Currently, this feature provides targeted optimizations for real-time video conferencing scenarios, including:

  • Automatically activate multiple anti-weak network technologies to enhance the capability and performance of low-quality video streams in meeting scenarios where high bitrates are required, ensuring smoothness when multiple streams are subscribed by the receiving end.
  • Monitor the number of subscribers for the high-quality and low-quality video streams in real time, dynamically adjusting the configuration of the high-quality stream and dynamically enabling or disabling the low-quality stream, to save uplink bandwidth and consumption.

4. Local video mixing

This release adds the local video mixing feature. You can use the startLocalVideoTranscoder method to mix and render multiple video streams locally, such as camera-captured video, screen sharing streams, video files, images, etc. This allows you to achieve custom layouts and effects, making it easy to create personalized video display effects to meet various scenario requirements, such as remote meetings, live streaming, online education, while also supporting features like portrait-in-picture effect.

Additionally, the SDK provides the updateLocalTranscoderConfiguration method and the onLocalVideoTranscoderError callback. After enabling local video mixing, you can use the updateLocalTranscoderConfiguration method to update the video mixing configuration. Where an error occurs in starting the local video mixing or updating the configuration, you can get the reason for the failure through the onLocalVideoTranscoderError callback.

Local video mixing requires more CPU resources. Therefore, Agora recommends enabling this function on devices with higher performance.

5. Cross-device synchronization

In real-time collaborative singing scenarios, network issues can cause inconsistencies in the downlinks of different client devices. To address this, this release introduces getNtpWallTimeInMs for obtaining the current Network Time Protocol (NTP) time. By using this method to synchronize lyrics and music across multiple client devices, users can achieve synchronized singing and lyrics progression, resulting in a better collaborative experience.

6. Instant frame rendering

This release adds the enableInstantMediaRendering method to enable instant rendering mode for audio and video frames, which can speed up the first video or audio frame rendering after the user joins the channel.

7. Video rendering tracing

This release adds the startMediaRenderingTracing and startMediaRenderingTracingEx methods. The SDK starts tracing the rendering status of the video frames in the channel from the moment this method is called and reports information about the event through the onVideoRenderingTracingResult callback.

Agora recommends that you use this method in conjunction with the UI settings, such as buttons and sliders, in your app. For example, call this method when the user clicks Join Channel button and then get the indicators in the video frame rendering process through the onVideoRenderingTracingResult callback. This enables developers to optimize the indicators and improve the user experience.

Improvements

1. Voice changer

This release introduces the setLocalVoiceFormant method that allows you to adjust the formant ratio to change the timbre of the voice. This method can be used together with the setLocalVoicePitch method to adjust the pitch and timbre of voice at the same time, enabling a wider range of voice transformation effects.

2. Enhanced screen share

This release adds the queryScreenCaptureCapability method, which is used to query the screen capture capabilities of the current device. To ensure optimal screen sharing performance, particularly in enabling high frame rates like 60 fps, Agora recommends you to query the device's maximum supported frame rate using this method beforehand.

This release also adds the setScreenCaptureScenario method, which is used to set the scenario type for screen sharing. The SDK automatically adjusts the smoothness and clarity of the shared screen based on the scenario type you set.

3. Improved compatibility with audio file types (Android)

As of v4.2.0, you can use the following methods to open files with a URI starting with content:// :

  • startAudioMixing
  • playEffect,
  • openWithMediaSource.

4. Audio and video synchronization

For custom video and audio capture scenarios, this release introduces getCurrentMonotonicTimeInMs for obtaining the current Monotonic Time. By passing this value into the timestamps of audio and video frames, developers can accurately control the timing of their audio and video streams, ensuring proper synchronization.

5. Multi-camera capture

This release introduces startCameraCapture. By calling this method multiple times and specifying the sourceType parameter, developers can start capturing video streams from multiple cameras for local video mixing or multi-channel publishing. This is particularly useful for scenarios such as remote medical care and online education, where multiple cameras need to be connected.

6. Channel media relay

This release introduces startOrUpdateChannleMediaRelay and startOrUpdateChannleMediaRelayEx, allowing for a simpler and smoother way to start and update media relay across channels. With these methods, developers can easily start the media relay across channels and update the target channels for media relay with a single method. Additionally, the internal interaction frequency has been optimized, effectively reducing latency in function calls.

7. Custom audio tracks

To better meet the needs of custom audio capture scenarios, this release adds createCustomAudioTrack and destroyCustomAudioTrack for creating and destroying custom audio tracks. Two types of audio tracks are also provided for users to choose from, further improving the flexibility of capturing external audio source:

  • Mixable audio track: Supports mixing multiple external audio sources and publishing them to the same channel, suitable for multi-channel audio capture scenarios.
  • Direct audio track: Only supports publishing one external audio source to a single channel, suitable for low-latency audio capture scenarios.

8. Video frame observer

As of this release, the SDK optimizes the onRenderVideoFrame callback, and the meaning of the return value is different depending on the video processing mode.

When the video processing mode is ProcessModeReadOnly, the return value is reserved for future use. When the video processing mode is ProcessModeReadWrite, the SDK receives the video frame when the return value is true. The video frame is discarded when the return value is false.

9. Super resolution

To optimize the usability of super resolution, this release removes enableRemoteSuperResolution. Super resolution no longer needs to be enabled manually. The SDK now automatically optimizes the resolution of the remote video based on the performance of the user's device.

Issues fixed

This release fixed the following issues:

  • Occasional crashes occurred on Android devices when users joined or left a channel (Android).
  • When the host frequently switched the user role between broadcaster and audience in a short period of time, the audience members could not hear the audio of the host.
  • Occasional failure when enabling in-ear monitoring (Android).
  • Occasional loss of the firstRemoteVideoFrameOfUid callback during channel media relay (iOS).
  • The receiver actively subscribed to the high-quality stream but unexpectedly received a low-quality stream (iOS).
  • Occasional echo (Android).
  • Abnormal client status caused by an exception in the onRemoteAudioStateChanged callback.
  • Playing audio files with a sample rate of 48 kHz failed.
  • Crashes occurred after users set the video resolution to 3840 × 2160 and started CDN streaming on Xiaomi Redmi 9A devices (Android).
  • In real-time chorus scenarios, remote users heard noises and echoes when an OPPO R11 device joined the channel in the loudspeaker mode (Android).
  • When the playback of the local music finished, the onAudioMixingFinished callback was not properly triggered (Android).
  • When using a video frame observer, the first video frame was occasionally missed on the receiver's end (Android).
  • When sharing screens in scenarios involving multiple channels, remote users occasionally saw black screens (Android).
  • Switching to the rear camera with the virtual background enabled occasionally caused the background to be inverted (Android).
  • When there were multiple video streams in a channel, calling some video enhancement APIs occasionally failed.

API changes

Added

  • startCameraCapture
  • stopCameraCapture
  • startOrUpdateChannelMediaRelay
  • startOrUpdateChannelMediaRelayEx
  • getNtpWallTimeInMs
  • setVideoScenario
  • getCurrentMonotonicTimeInMs
  • onLocalVideoTranscoderError
  • startLocalVideoTranscoder
  • updateLocalTranscoderConfiguration
  • queryScreenCaptureCapability
  • setScreenCaptureScenario
  • setAINSMode
  • createAudioCustomTrack
  • destroyAudioCustomTrack
  • AudioTrackConfig
  • AudioAinsMode
  • AudioTrackType
  • VideoApplicationScenarioType
  • ScreenCaptureFramerateCapability
  • The domainLimit and autoRegisterAgoraExtensions members in RtcEngineContext
  • The sourceType parameter in onCaptureVideoFrame and onPreEncodeVideoFrame callbacks
  • The BackgourndNone and BackgroundVideo enumerators in BackgroundSourceType

Deprecated

  • startChannelMediaRelay
  • startChannelMediaRelayEx
  • updateChannelMediaRelay
  • updateChannelMediaRelayEx
  • onChannelMediaRelayEvent
  • ChannelMediaRelayEvent

Deleted

  • onApiCallExecuted
  • publishCustomAudioTrackEnableAec in ChannelMediaOptions

v4.1.0

v4.1.0 was released on December 20, 2022.

Compatibility changes

This release deletes the sourceType parameter in enableDualStreamMode, because the SDK supports enabling dual-stream mode for various video sources captured by custom capture or SDK; you no longer need to specify the video source type.

New features

1. In-ear monitoring

This release adds support for in-ear monitoring. You can call enableInEarMonitoring to enable the in-ear monitoring function.

To adjust the in-ear monitoring volume, you can call setInEarMonitoringVolume.

2. Audio capture device test (Android)

This release adds support for testing local audio capture devices before joining a channel. You can call startRecordingDeviceTest to start the audio capture device test. After the test is complete, call the stopPlaybackDeviceTest method to stop the audio capture device test.

3. Local network connection types

To make it easier for users to know the connection type of the local network at any stage, this release adds the getNetworkType method. You can use this method to get the type of network connection in use. The available values are UNKNOWN, DISCONNECTED, LAN, WIFI, 2G, 3G, 4G, and 5G. When the local network connection type changes, the SDK triggers the onNetworkTypeChanged callback to report the current network connection type.

4. Audio stream filter

This release introduces filtering audio streams based on volume. Once this function is enabled, the Agora server ranks all audio streams by volume and transports the three audio streams with the highest volumes to the receivers by default. The number of audio streams to be transported can be adjusted; contact support@agora.io to adjust this number according to your scenarios.

Agora also supports publishers in choosing whether the audio streams being published are to be filtered based on volume. Streams that are not filtered bypass this filter mechanism and are transported directly to the receivers. In scenarios with a number of publishers, enabling this function helps reduce the bandwidth and device system pressure for the receivers.

To enable this function, contact support@agora.io.

5. Dual-stream mode

This release optimizes the dual-stream mode. You can call enableDualStreamMode and enableDualStreamModeEx before and after joining a channel.

The implementation of subscribing to a low-quality video stream is expanded. The SDK enables the low-quality video stream auto mode on the sender by default (the SDK does not send low-quality video streams). Follow these steps to enable sending low-quality video streams:

  1. The host at the receiving end calls setRemoteVideoStreamType or setRemoteDefaultVideoStreamType to initiate a low-quality video stream request.
  2. After receiving the application, the sender automatically switches to sending low-quality video stream mode.

If you want to modify this default behavior, you can call setDualStreamMode and set the mode parameter to disableSimulcastStream (never send low-quality video streams) or enableSimulcastStream (always send low-quality video streams).

6. Spatial audio effect

This release adds the following features applicable to spatial audio effect scenarios, which can effectively enhance the user's sense-of-presence experience in virtual interactive scenarios.

  • Sound insulation area: You can set a sound insulation area and sound attenuation parameter by calling setZones. When the sound source (which can be a user or the media player) and the listener belong to the inside and outside of the sound insulation area, the listener experiences an attenuation effect similar to that of the sound in the real environment when it encounters a building partition. You can also set the sound attenuation parameter for the media player and the user by calling setPlayerAttenuation and setRemoteAudioAttenuation respectively, and specify whether to use that setting to force an override of the sound attenuation parameter in setZones.
  • Doppler sound: You can enable Doppler sound by setting the enable_doppler parameter in SpatialAudioParams. The receiver experiences noticeable tonal changes in the event of a high-speed relative displacement between the source source and receiver (such as in a racing game scenario).
  • Headphone equalizer: You can use a preset headphone equalization effect by calling the setHeadphoneEQPreset method to improve the audio experience for users with headphones. If you cannot achieve the expected headphone EQ effect after calling setHeadphoneEQPreset, you can call setHeadphoneEQParameters to adjust the EQ.

7. Multiple cameras for video capture (iOS)

This release supports multi-camera video capture. You can call enableMultiCamera to enable multi-camera capture mode, call startSecondaryCameraCapture to start capturing video from the second camera, and then publish the captured video to the second channel.

To stop using multi-camera capture, you need to call stopSecondaryCameraCapture to stop the second camera capture, then call enableMultiCamera and set enabled to false.

8. Encoded video frame observer

This release adds the setRemoteVideoSubscriptionOptions and setRemoteVideoSubscriptionOptionsEx methods. When you call the registerVideoEncodedFrameObserver method to register a video frame observer for the encoded video frames, the SDK subscribes to the encoded video frames by default. If you want to change the subscription options, you can call these new methods to set them.

For more information about registering video observers and subscription options, see the API reference.

9. MPUDP (MultiPath UDP) (Beta)

As of this release, the SDK supports MPUDP protocol, which enables you to connect and use multiple paths to maximize the use of channel resources based on the UDP protocol. You can use different physical NICs on both mobile and desktop and aggregate them to effectively combat network jitter and improve transmission quality.

To enable this feature, contact support@agora.io.

10. Camera capture options

This release adds the followEncodeDimensionRatio member in CameraCapturerConfiguration, which enables you to set whether to follow the video aspect ratio already set in setVideoEncoderConfiguration when capturing video with the camera.

11. Multi-channel management

This release adds a series of multi-channel related methods that you can call to manage audio and video streams in multi-channel scenarios.

  • The muteLocalAudioStreamEx and muteLocalVideoStreamEx methods are used to cancel or resume publishing a local audio or video stream, respectively.
  • The muteAllRemoteAudioStreamsEx and muteAllRemoteVideoStreamsEx are used to cancel or resume the subscription of all remote users to audio or video streams, respectively.
  • The startRtmpStreamWithoutTranscodingEx, startRtmpStreamWithTranscodingEx, updateRtmpTranscodingEx, and stopRtmpStreamEx methods are used to implement Media Push in multi-channel scenarios.
  • The startChannelMediaRelayEx, updateChannelMediaRelayEx, pauseAllChannelMediaRelayEx, resumeAllChannelMediaRelayEx, and stopChannelMediaRelayEx methods are used to relay media streams across channels in multi-channel scenarios.
  • The options parameter in the leaveChannelEx method, which is used to choose whether to stop recording with the microphone when leaving a channel in a multi-channel scenario.

12. Video encoding preferences

In general scenarios, the default video encoding configuration meets most requirements. For certain specific scenarios, this release adds the advanceOptions member in VideoEncoderConfiguration for advanced settings of video encoding properties:

  • CompressionPreference: The compression preferences for video encoding, which is used to select low-latency or high-quality video preferences.
  • EncodingPreference: The video encoder preference, which is used to select adaptive preference, software encoder preference, or hardware encoder video preferences.

13. Client role switching

In order to enable users to know whether the switched user role is low-latency or ultra-low-latency, this release adds the newRoleOptions parameter to the onClientRoleChanged callback. The value of this parameter is as follows:

  • AudienceLatencyLevelLowLatency (1): Low latency.
  • AudienceLatencyLevelUltraLowLatency (2): Ultra-low latency.

14. Brand-new AI Noise Suppression

The SDK supports a new version of AI noise reduction (in comparison to the basic AI noise reduction in v3.7.x). The new AI noise reduction has better vocal fidelity, cleaner noise suppression, and adds a dereverberation option.

To experience this feature, contact support@agora.io.

Improvements

1. Video information change callback

This release optimizes the trigger logic of onVideoSizeChanged, which can also be triggered and report the local video size change when startPreview is called separately.

2. Bluetooth permissions (Android)

To simplify integration, as of this release, you can use the SDK to enable Android users to use Bluetooth normally without adding the BLUETOOTH_CONNECT permission.

3. Relaying media streams across channels

This release optimizes the updateChannelMediaRelay method as follows:

  • Before v4.1.0: If the target channel update fails due to internal reasons in the server, the SDK returns the error code RelayEventPacketUpdateDestChannelRefused (8), and you need to call the updateChannelMediaRelay method again.
  • v4.1.0 and later: If the target channel update fails due to internal server reasons, the SDK retries the update until the target channel update is successful.

4. Reconstructed AIAEC algorithm

This release reconstructs the AEC algorithm based on the AI method. Compared with the traditional AEC algorithm, the new algorithm can preserve the complete, clear, and smooth near-end vocals under poor echo-to-signal conditions, significantly improving the system's echo cancellation and dual-talk performance. This gives users a more comfortable call and live-broadcast experience. AIAEC is suitable for conference calls, chats, karaoke, and other scenarios.

5. Virtual background

This release optimizes the virtual background algorithm. Improvements include the following:

  • The boundaries of virtual backgrounds are handled in a more nuanced way and image matting is is now extremely thin.
  • The stability of the virtual background is improved whether the portrait is still or moving, effectively eliminating the problem of background flickering and exceeding the range of the picture.
  • More application scenarios are now supported, and a user obtains a good virtual background effect day or night, indoors or out.
  • A larger variety of postures are now recognized, when half the body is motionless, the body is shaking, the hands are swinging, or there is fine finger movement. This helps to achieve a good virtual background effect in conjunction with many different gestures.

Other improvements

This release includes the following additional improvements:

  • Reduces the latency when pushing external audio sources.
  • Improves the performance of echo cancellation when using the audioScenarioMeeting scenario.
  • Improves the smoothness of SDK video rendering.
  • Enhances the ability to identify different network protocol stacks and improves the SDK's access capabilities in multiple-operator network scenarios.

Issues fixed

This release fixed the following issues:

All

  • When calling setVideoEncoderConfigurationEx in the channel to increase the resolution of the video, it occasionally failed.
  • When using the Agora media player to play videos, after you played and paused the video, and then called the seek method to specify a new position for playback, the video image occasionally remained unchanged; if you called the resume method to resume playback, the video was sometimes played at a speed faster than the original one.
  • When entering a live streaming room that has been played for a long time as an audience, the time for the first frame to be rendered was shortened.
  • The call getExtensionProperty failed and returned an empty string.
  • Audience members heard buzzing noises when the host switched between speakers and earphones during live streaming.

Android

  • In online meeting scenarios, the local user and the remote user occasionally could not hear each other after the local user was interrupted by a call.
  • After calling setCloudProxy to set the cloud proxy, calling joinChannelEx to join multiple channels failed.

iOS

  • Calling startAudioMixing to play music files in the ipod-library://item path failed.
  • Different timestamps for audio and video data were obtained simultaneously and separately via onRecordAudioFrame and onCaptureVideoFrame callbacks.

API changes

Added

  • getNativeHandle
  • getMusicContentCenter
  • getPlaybackDefaultDevice
  • getRecordingDefaultDevice
  • enableDualStreamModeEx
  • setDualStreamMode
  • setDualStreamModeEx
  • SimulcastStreamMode
  • getNetworkType
  • setZones
  • setPlayerAttenuation
  • setRemoteAudioAttenuation
  • setHeadphoneEQPreset
  • setHeadphoneEQParameters
  • HeadphoneEqualizerPreset
  • enableMultiCamera (iOS)
  • setRemoteVideoSubscriptionOptions
  • setRemoteVideoSubscriptionOptionsEx
  • VideoSubscriptionOptions
  • AdvancedOptions
  • EncodingPreference
  • CompressionPreference
  • adjustUserPlaybackSignalVolumeEx
  • onRhythmPlayerStateChanged
  • RhythmPlayerStateType
  • RhythmPlayerErrorType
  • enableAudioVolumeIndicationEx
  • muteLocalAudioStreamEx
  • muteLocalVideoStreamEx
  • muteAllRemoteAudioStreamsEx
  • muteAllRemoteVideoStreamsEx
  • startRtmpStreamWithoutTranscodingEx
  • startRtmpStreamWithTranscodingEx
  • updateRtmpTranscodingEx
  • stopRtmpStreamEx
  • startChannelMediaRelayEx
  • updateChannelMediaRelayEx
  • pauseAllChannelMediaRelayEx
  • resumeAllChannelMediaRelayEx
  • stopChannelMediaRelayEx

Modified

  • Adds isAudioFilterable in ChannelMediaOptions
  • Adds enable_doppler in SpatialAudioParams
  • Adds minimizeWindow in ScreenCaptureSourceInfo
  • Adds followEncodeDimensionRatio in CameraCapturerConfiguration
  • Adds options in leaveChannelEx
  • Adds advanceOptions in VideoEncoderConfiguration
  • Adds newRoleOptions in onClientRoleChanged
  • Adds setupMode, mediaPlayerId, and cropArea in VideoCanvas
  • Adds hwEncoderAccelerating in LocalVideoStats
  • Removes sourceType in enableDualStreamMode

Deprecated

  • onApiCallExecuted: Use the callbacks triggered by specific methods instead.
  • RelayEventPacketUpdateDestChannelRefused (8) in ChannelMediaRelayEvent

v4.0.0

v4.0.0 was released on September 29, 2022.

Compatibility changes

Integration change

This release has changed the SDK package name from react-native-agora-rtc-ng to react-native-agora, and optimized the implementation of some features, resulting in incompatibility with v3.7.x. The following are the main features with compatibility changes:

  • Multiple channel
  • Media stream publishing control
  • Warning codes

After upgrading the SDK, you need to update the code in your app according to your business scenarios. For details, see Migration guide.

New features

1. Multiple media tracks

This release supports one IRtcEngine instance to collect multiple audio and video sources at the same time and publish them to the remote users by setting RtcEngineEx and ChannelMediaOptions.

  • After calling joinChannel to join the first channel, call joinChannelEx multiple times to join multiple channels, and publish the specified stream to different channels through different user ID (localUid) and ChannelMediaOptions settings.
  • You can simultaneously publish multiple sets of video streams captured by multiple cameras or screen sharing by setting publishSecondaryCameraTrack and publishSecondaryScreenTrack in ChannelMediaOptions.

This release adds createCustomVideoTrack method to implement video custom capture. You can refer to the following steps to publish multiple custom captured video in the channel:

  1. Create a custom video track: Call this method to create a video track, and get the video track ID.
  2. Set the custom video track to be published in the channel: In each channel's ChannelMediaOptions, set the customVideoTrackId parameter to the ID of the video track you want to publish, and set publishCustomVideoTrack to true.
  3. Pushing an external video source: Call pushVideoFrame, and specify videoTrackId as the ID of the custom video track in step 2 in order to publish the corresponding custom video source in multiple channels.

You can also experience the following features with the multi-channel capability:

  • Publish multiple sets of audio and video streams to the remote users through different user IDs (uid).
  • Mix multiple audio streams and publish to the remote users through a user ID (uid).
  • Combine multiple video streams and publish them to the remote users through a user ID (uid).

2. Full HD and Ultra HD resolution (Beta)

In order to improve the interactive video experience, the SDK optimizes the whole process of video capture, encoding, decoding and rendering, and now supports 4K resolution. The improved FEC (Forward Error Correction) algorithm enables adaptive switches according to the frame rate and number of video frame packets, which further reduces the video stuttering rate in 4K scenes.

Additionally, you can set the encoding resolution to 4K (3840 × 2160) and the frame rate to 60 fps when calling SetVideoEncoderConfiguration. The SDK supports automatic fallback to the appropriate resolution and frame rate if your device does not support 4K.

The UHD resolution (4K, 60 fps) is currently in beta and requires certain device performance and network bandwidth. If you want to enable this feature, contact technical support.

High resolution typically means higher performance consumption. To avoid a decrease in experience due to insufficient device performance, Agora recommends that you enable FHD and UHD video resolutions on devices with better performance.

The increase in the default resolution affects the aggregate resolution and thus the billing rate. See Pricing.

3. Agora media player

To make it easier for users to integrate the Agora SDK and reduce the SDK's package size, this release introduces the Agora media player. After calling the createMediaPlayer method to create a media player object, you can then call the methods in the IMediaPlayer class to experience a series of functions, such as playing local and online media files, preloading a media file, changing the CDN route for playing according to your network conditions, or sharing the audio and video streams being played with remote users.

  • Plays local and online media files.
  • Preloads media files.
  • Changes the CDN route for playing media files according your network conditions.
  • Shares the audio and video streams being played with remote users.
  • Caches data when playing media files.

4. Ultra-high audio quality

To make the audio clearer and restore more details, this release adds the UltraHighQualityVoice enumeration. In scenarios that mainly feature the human voice, such as chat or singing, you can call setVoiceBeautifierPreset and use this enumeration to experience ultra-high audio quality.

5. Real-time chorus

This release gives real-time chorus the following abilities:

  • Two or more choruses are supported.
  • Each singer is independent of each other. If one singer fails or quits the chorus, the other singers can continue to sing.
  • Very low latency experience. Each singer can hear each other in real time, and the audience can also hear each singer in real time.

This release adds the AudioScenarioChorus enumeration in AudioScenarioType. With this enumeration, users can experience ultra-low latency in real-time chorus when the network conditions are good.

6. Enhanced channel management

To meet the channel management requirements of various business scenarios, this release adds the following functions to the ChannelMediaOptions structure:

  • Sets or switches the publishing of multiple audio and video sources.
  • Sets or switches channel profile and user role.
  • Sets or switches the stream type of the subscribed video.
  • Controls audio publishing delay.

Set ChannelMediaOptions when calling joinChannel or joinChannelEx to specify the publishing and subscription behavior of a media stream, for example, whether to publish video streams captured by cameras or screen sharing, and whether to subscribe to the audio and video streams of remote users. After joining the channel, call updateChannelMediaOptions to update the settings in ChannelMediaOptions at any time, for example, to switch the published audio and video sources.

7. Screen sharing

This release optimizes the screen sharing function. You can enable this function in the following ways.

  • Call the StartScreenCaptureByDisplayId method before joining a channel, and then call JoinChannel [2/2] to join a channel and set publishScreenTrack or publishSecondaryScreenTrack as true.
  • Call the StartScreenCaptureByDisplayId method after joining a channel, and then call UpdateChannelMediaOptions to set publishScreenTrack or publishSecondaryScreenTrack as true.

8. Subscription allowlists and blocklists

This release introduces subscription allowlists and blocklists for remote audio and video streams. You can add a user ID that you want to subscribe to in your allowlist, or add a user ID for the streams you do not wish to see to your blocklists. You can experience this feature through the following APIs, and in scenarios that involve multiple channels, you can call the following methods in the IRtcEngineEx interface:

  • SetSubscribeAudioBlocklist:Set the audio subscription blocklist.
  • SetSubscribeAudioAllowlist:Set the audio subscription allowlist.
  • SetSubscribeVideoBlocklist:Set the video subscription blocklist.
  • SetSubscribeVideoAllowlist:Set the video subscription allowlist.

If a user is added in a blocklist and a allowlist at the same time, only the blocklist takes effect.

9. Set audio scenarios

To make it easier to change audio scenarios, this release adds the SetAudioScenario method. For example, if you want to change the audio scenario from AudioScenarioDefault to AudioScenarioGameStreaming when you are in a channel, you can call this method.

10. Replace video feeds with images

This release supports replacing video feeds with images when publishing video streams. You can call the enableVideoImageSource method to enable this function and choose your own images through the options parameter. If you disable this function, the remote users see the video feeds that you publish.

11. Spatial audio

NOTE: This feature is in experimental status. To enable this feature, contact support@agora.io.

You can set the spatial audio for the remote user as following:

  • Local Cartesian Coordinate System Calculation: This solution uses the ILocalSpatialAudioEngine class to implement spatial audio by calculating the spatial coordinates of the remote user. You need to call updateSelfPosition and updateRemotePosition to update the spatial coordinates of the local and remote users, respectively, so that the local user can hear the spatial audio effect of the remote user. Spatial effect

You can also set the spatial audio for the media player as following:

  • Local Cartesian Coordinate System Calculation: This solution uses the ILocalSpatialAudioEngine class to implement spatial audio. You need to call updateSelfPosition and updatePlayerPositionInfo to update the spatial coordinates of the local user and media player, respectively, so that the local user can hear the spatial audio effect of media player. Spatial effect

Improvements

1. Fast channel switching

This release can achieve the same switching speed as SwitchChannel in v3.7.x through the LeaveChannel and JoinChannel methods so that you don't need to take the time to call the SwitchChannel method.

2. Push external video frames

This releases supports pushing video frames in I422 format. You can call the pushVideoFrame[1/2] method to push such video frames to the SDK.

3. Voice pitch of the local user This release adds voicePitch in AudioVolumeInfo of onAudioVolumeIndication. You can use voicePitch to get the local user's voice pitch and perform business functions such as rating for singing.

4. Video preview

This release improves the implementation logic of startPreview. You can call the startPreview method to enable video preview at any time.

5. Video types of subscription

You can call the setRemoteDefaultVideoStreamType method to choose the video stream type when subscribing to streams.

Notifications

2022.10

  • After you enable Notifications, your server receives the events that you subscribe to in the form of HTTPS requests.
  • To improve communication security between the Notifications and your server, Agora SD-RTN™ uses signatures for identity verification.
  • As of this release, you can use Notifications in conjunction with this product.

AI Noise Suppression

Agora charges additionally for this extension. See Pricing.

v1.1.0

Improvement

This release improves the calculation performance of the AI-powered noise suppression algorithm.

New features

This release adds the following APIs and parameters:

  • APIs:
    • checkCompatibility: Checks whether the AI Noise Suppression extension is supported on the current browser.
    • setMode: Sets the noise suppression mode as AI noise suppression or stationary noise suppression.
    • setLevel: Sets the AI noise suppression level.
  • Parameters:
    • elapsedTime in onoverload: Reports the time in ms that the extension needs to process one audio frame.

For API details, see AI Noise Suppression.

Compatibility changes

This release brings the following changes:

  • AI Noise Suppression supports Agora Video SDK for Web v4.15.0 or later.
  • The extension has Wasm dependencies only. Because JS dependencies are removed, you need to publish the Wasm files located in the node_modules/agora-extension-ai-denoiser/external directory again. If you have enabled the Content Security Policy (CSP), you need to modify the CSP configuration. See AI Noise Suppression for details.
  • The audio data is dumped in PCM format instead of WAV format.
  • To adjust the intensity of noise suppression, best practice is to call setLevel.

v1.0.0

First release.

Virtual Background

v1.2.0

v1.2.0 was released on December 10, 2023.

Compatibility changes

As of this version, the Virtual Background extension incorporates the necessary Wasm module. You no longer need to publish the Wasm file separately, and pass the wasmDir parameter when calling the init method to initialize the extension.

After upgrading to this version, please modify your code accordingly.

Improvements

This release upgrades the background segmentation algorithm of the extension, optimizing the segmentation effects on the subject, edges, and fingers in complex static and dynamic backgrounds.

Fixed issues

This release fixed the issue that checkCompatibility could return inaccurate results on specific devices.

API changes

The wasmDir parameter of the init method is now optional.

v1.1.3

Fixed issues

This release fixes the occasional issue of jagged background images on Chrome for Android.

v1.1.2

New features

You can now specify the fit property when calling setOptions. This sets how the background is resized to fit the container. For API details, see Virtual background.

Compatibility changes

Virtual Background supports Agora Video SDK for Web v4.15.0 or later.

v1.1.1

New features

You can now call checkCompatibility and test if AI Noise Suppression extension is supported on the current browser. For API details, see Virtual background.

Fixed issues

A black bar is no longer displayed to the left of the virtual background.

v1.1.0

New features

You can create multiple VirtualBackgroundProcessor instances to process multiple video streams.

v1.0.0

First release.

Interactive Live Streaming